extends Area2D signal edgehit func _on_TankEdge_body_entered(body: Node) -> void: if body.is_in_group("Fish"): print("This bitch ass fish just crossed the line at " + str(body.position.x)) if body.position.x < get_viewport().size.x/2: emit_signal("edgehit", "turn right") print("Turning the " + body.name + " right.") else: emit_signal("edgehit", "turn left") print("Turning the " + body.name + " left.")