FishGame/FoodSprites.gd
2022-01-20 23:33:07 -05:00

12 lines
272 B
GDScript

extends AnimatedSprite
func _ready():
randomize()
play_random_animation()
func play_random_animation():
var animations = frames.get_animation_names()
var animation_id = randi() % animations.size()
var animation_name = animations[animation_id]
play(animation_name)