FishGame/Food.tscn
2022-01-20 23:33:07 -05:00

43 lines
1016 B
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[gd_scene load_steps=7 format=2]
[ext_resource path="res://Art/food0.png" type="Texture" id=1]
[ext_resource path="res://Art/food2.png" type="Texture" id=2]
[ext_resource path="res://Art/food1.png" type="Texture" id=3]
[ext_resource path="res://FoodSprites.gd" type="Script" id=4]
[sub_resource type="SpriteFrames" id=1]
animations = [ {
"frames": [ ExtResource( 3 ) ],
"loop": true,
"name": "1",
"speed": 5.0
}, {
"frames": [ ExtResource( 2 ) ],
"loop": true,
"name": "2",
"speed": 5.0
}, {
"frames": [ ExtResource( 1 ) ],
"loop": true,
"name": "0",
"speed": 5.0
} ]
[sub_resource type="CircleShape2D" id=2]
radius = 16.0182
[node name="Food" type="RigidBody2D" groups=["Food"]]
collision_layer = 2
mass = 0.2
linear_damp = 1.0
[node name="FoodSprites" type="AnimatedSprite" parent="."]
scale = Vector2( 0.5, 0.5 )
frames = SubResource( 1 )
animation = "2"
script = ExtResource( 4 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, -0.235703 )
shape = SubResource( 2 )