10 lines
269 B
GDScript
10 lines
269 B
GDScript
extends Node2D
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func _unhandled_input(event: InputEvent) -> void:
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if event.is_action_pressed("Spawn Food"):
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var food = load("res://Food.tscn").instance()
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food.position = Vector2(get_global_mouse_position().x, -25)
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food.rotation = deg2rad(360)
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add_child(food)
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