; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
;   [section] ; section goes between []
;   param=value ; assign values to parameters

config_version=4

_global_script_classes=[ {
"base": "Reference",
"class": "GML",
"language": "GDScript",
"path": "res://gml.gd"
} ]
_global_script_class_icons={
"GML": ""
}

[application]

config/name="Pachinko"
run/main_scene="res://World.tscn"
config/icon="res://icon.png"

[display]

window/size/width=540
window/size/height=960
window/stretch/mode="2d"
window/stretch/aspect="keep_width"

[global]

grav=false
gravity=false

[layer_names]

2d_physics/layer_1="Walls"
2d_physics/layer_2="Pins"
2d_physics/layer_3="Balls"
2d_physics/layer_4="Cups"
2d_physics/layer_5="Items"

[physics]

common/enable_pause_aware_picking=true
2d/default_gravity=490

[rendering]

environment/default_environment="res://default_env.tres"
