; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ { "base": "Reference", "class": "GML", "language": "GDScript", "path": "res://gml.gd" } ] _global_script_class_icons={ "GML": "" } [application] config/name="Pachinko" run/main_scene="res://World.tscn" config/icon="res://icon.png" [display] window/size/width=540 window/size/height=960 window/stretch/mode="2d" window/stretch/aspect="keep_width" [layer_names] 2d_physics/layer_1="Walls" 2d_physics/layer_2="Pins" 2d_physics/layer_3="Balls" 2d_physics/layer_4="Cups" 2d_physics/layer_5="Items" [physics] common/enable_pause_aware_picking=true [rendering] environment/default_environment="res://default_env.tres"