[gd_scene load_steps=3 format=2] [ext_resource path="res://Art/Pinball2.png" type="Texture" id=1] [sub_resource type="CircleShape2D" id=1] radius = 7.0 [node name="Pin" type="StaticBody2D"] __meta__ = { "_editor_description_": "The Pinball2.png image used for this scene's $Sprite node is licensed ONLY for personal use. This image needs to be replaced before shipping." } [node name="Sprite" type="Sprite" parent="."] scale = Vector2( 0.02, 0.02 ) texture = ExtResource( 1 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource( 1 )