[gd_scene load_steps=5 format=2] [ext_resource path="res://Hazards/Fork/Fork.gd" type="Script" id=1] [ext_resource path="res://Hazards/Fork/Fork.png" type="Texture" id=2] [sub_resource type="Animation" id=2] resource_name = "Stab" length = 0.1 tracks/0/type = "value" tracks/0/path = NodePath(".:region_rect") tracks/0/interp = 2 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.05 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Rect2( 0, -400, 300, 470 ), Rect2( 0, 0, 300, 470 ) ] } tracks/1/type = "value" tracks/1/path = NodePath("ForkAbove:region_rect") tracks/1/interp = 2 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0, 0.05 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Rect2( 200, 10, 300, 100 ), Rect2( 200, 410, 300, 100 ) ] } tracks/2/type = "method" tracks/2/path = NodePath(".") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { "times": PoolRealArray( ), "transitions": PoolRealArray( ), "values": [ ] } tracks/3/type = "value" tracks/3/path = NodePath("Hitbox:position") tracks/3/interp = 2 tracks/3/loop_wrap = true tracks/3/imported = false tracks/3/enabled = true tracks/3/keys = { "times": PoolRealArray( 0, 0.5 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Vector2( 0, 0 ), Vector2( 0, -400 ) ] } [sub_resource type="RectangleShape2D" id=3] extents = Vector2( 22.25, 28.25 ) [node name="Fork" type="Sprite"] position = Vector2( 550, 570 ) rotation = 3.14159 scale = Vector2( 2, 2 ) texture = ExtResource( 2 ) region_enabled = true region_rect = Rect2( 0, -400, 300, 470 ) script = ExtResource( 1 ) [node name="ForkAbove" type="Sprite" parent="."] position = Vector2( 220.499, 278.001 ) texture = ExtResource( 2 ) region_enabled = true region_rect = Rect2( 200, 10, 300, 100 ) [node name="Timer" type="Timer" parent="."] wait_time = 1.75 [node name="AnimationPlayer" type="AnimationPlayer" parent="."] anims/Stab = SubResource( 2 ) [node name="Hitbox" type="Area2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"] position = Vector2( 108.749, 205.75 ) shape = SubResource( 3 ) [node name="Tween" type="Tween" parent="."] [connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"]